Lantana Studio · Adelaide Hills
Swap two neighbouring fruit, line up three or more, and they come off the tree. Sixty seconds, one board, no second chances — that is the entire game, and we are quite proud of how mean it gets at the end.
Press start — then swap two fruit that sit next to each other.
Three in a row clears. Four pays double, five pays triple — and each level wants more points from the same sixty seconds.
We package the same game for Windows and Android. Leave an address, pick a platform, and one of us sends the link — by hand, usually that evening. One email, no list.
No. There is one version and it is free. Nothing inside the game can be bought, unlocked or topped up.
Only a better score. Nothing in Harvest Hour converts to money, goods or prizes of any sort.
Two friends in the Adelaide Hills, over one long winter. The orchard is based on the one behind Marta's house.
Food and farm trails
It sits behind Marta's house in the Adelaide Hills. Once you have picked a season, you start noticing what ripens when — so we wrote it down.
Cool-climate wine half an hour from the city, and why the altitude changes the glass.
A month-by-month harvest calendar, and why the good windows are shorter than you think.
Honesty boxes, pick-your-own and the etiquette of turning up at a working farm.